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# Yes
Dr. Mario is essentially what i'm getting at, but with underwater cars. I'm not sure the cars should be cut and shuts from the very beginning, though...
(, Mon 16 Dec 2002, 14:55, archived)
# or beehive bedlam
matching the colours of the cars like?
(, Mon 16 Dec 2002, 14:55, archived)
# well
how about start with whole cars, then move to crappier ones. they could even eventually start falling apart on their own... like real cars do.
(, Mon 16 Dec 2002, 14:57, archived)
# We demand you do it
in Flash, if you want, now I'm all settled, I could design the cars for you, all pixelly like.
Just let me know what you need and stuff.
(, Mon 16 Dec 2002, 14:58, archived)
# I'd love to but my Flash
skills are poor to say the least.
I can't make games, not yet anyway!
(, Mon 16 Dec 2002, 15:00, archived)
# No
I think Dr. Mario is the perfect model for this game. You could have the stricken boat at the top as well, haemorraging cars at an increasing rate.
(, Mon 16 Dec 2002, 14:59, archived)
# Who can we get to do it?
Who?
(, Mon 16 Dec 2002, 15:03, archived)
# Good god man
I don't know... but if someone doesn't do it, i might just explode and cover the room with my innards.

If only all you people had Amiga's, it would probably only take me an afternoon of tinkering.
(, Mon 16 Dec 2002, 15:05, archived)
# I'd knock you one up
in Shoot-Em Up Construction Kit in no time!! :)
(, Mon 16 Dec 2002, 15:06, archived)
# SEUCK
doesn't quite provide the tools required to do a Dr. Mario clone i'm afraid :)

FACT TIME: SEUCK was one of the very few programs to actually be better on the C64 than on the Amiga.
(, Mon 16 Dec 2002, 15:08, archived)