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This is a normal post This would certainly solve the problem of the gobby cunt on voice chat by making him an instant target
I thought of this feature years ago back playing Halo on the original xbox.

I can only imagine that it's not common place because it takes too many cpu cycles to render the 3d audio of all the players.
Or someones sitting on a patent.
(, Thu 22 Nov 2012, 12:48, Reply)
This is a normal post Loads of people have been developing this in various ways, Dolby have a system too.
But frankly I reckon not a lot of people would want it in a multiplayer FPS. If they want to talk to people, they want to just assume that they'll be heard, without having to go round the corner to find them.

It might make more sense in a game like Planetside, which is a sprawling MMO environment.
(, Thu 22 Nov 2012, 13:06, Reply)