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# purdy circles...
(, Thu 14 Nov 2013, 20:07, archived)
# is this on canvas ?
(, Thu 14 Nov 2013, 20:17, archived)
#
I would love to be able to actually paint like this!
[edit: processing.org + own code to make circles. then tattyshop to canvas/colorise]
(, Thu 14 Nov 2013, 20:57, archived)
# thanks for explaining the witchcraft
thought my eyes were playing tricks
(, Thu 14 Nov 2013, 22:10, archived)
# Coo, that's a bit pretty.
Hope you don't mind if I plonk this here?
(, Thu 14 Nov 2013, 20:19, archived)
# hahaha
now do the instructions
(, Thu 14 Nov 2013, 20:21, archived)
# Christ no
I had one to bits once :O
(, Thu 14 Nov 2013, 20:23, archived)
# I put my pants in the underside cupboard :(
(, Thu 14 Nov 2013, 20:23, archived)
# surely
you mean "drawers"?
(, Thu 14 Nov 2013, 20:26, archived)
# four candles?
(, Thu 14 Nov 2013, 20:59, archived)
# that is very space efficient!
(, Thu 14 Nov 2013, 21:07, archived)
# save as a jpg for stuff like that, static gif is massive
(, Thu 14 Nov 2013, 20:20, archived)
# Scrolling down and saw the hand, for a second there I thought it was gonna be recursive goatse
(, Thu 14 Nov 2013, 20:24, archived)
# No, gif is the right choice to preserve fine detail.
The reason it's massive is because it's actually 1000 pixels wide and has only been scaled down in HTML.
(, Thu 14 Nov 2013, 20:33, archived)
# Hence the 'CFSS'
(, Thu 14 Nov 2013, 20:37, archived)
# if you want fine detail then png is your friend
gif fucks the colours down to 255 and has a compression algorithm that hasn't changed since 1995
It's fine for animations or reduced palette work but not much else. And I'm guessing this originally was more colours
(, Thu 14 Nov 2013, 22:07, archived)
# a oooh!
(, Thu 14 Nov 2013, 21:06, archived)