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Final version is a peripheral, it'll plug into a PC. It'll be a few hundred bucks, so it'll never make it to the console crowd, thank god.

However, for 3D, x2 screens have to be rendered simultaneously so it'll need a pretty powerful card.

The eventual consumer model will be very sexy, in built sound, better screen etc..

Unity, Epic, Valve and ID are all committed, and the early release of the SDK means people are playing around with porting other titles over.

You can pretty well guarantee that the ARMA guys will use it. They've supported head-tracking for a while.

DayZ with this thing? Bring it on.
(, Tue 5 Feb 2013, 11:15, , Reply)
This is a normal post Oh that's good news.
Looks like it takes up a monitor port.

Hope a GTX580 will be up to the job.
(, Tue 5 Feb 2013, 12:10, , Reply)
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A GTX580 should be ok to get 3d.

I used one to run Nvidia 3D vision, and it handled that.
(, Tue 5 Feb 2013, 22:53, , Reply)