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Home » Messageboard » Pope Merchandise » Message 10151265

[challenge entry] Quick pearoast from a lurker.

Been a while.

From the Pope Merchandise challenge. See all 275 entries (closed)

(, Wed 11 Aug 2010, 11:19, archived)
# die you dick!
(, Wed 11 Aug 2010, 11:19, archived)
# now that was a quick reply
(, Wed 11 Aug 2010, 11:21, archived)
# Prodge has gone all lawnmower man on us and become one with B3ta
thus, every repoast gets an immediate and scathing response
(, Wed 11 Aug 2010, 11:33, archived)
# I'm taking my work underground. so it won't fall into the wrong hands again.
(, Wed 11 Aug 2010, 11:45, archived)
# Interesting fact about the lawnmower man
the computer graphics bits were created by Rockstar San Diego
(, Wed 11 Aug 2010, 11:48, archived)
# oooooh...didn't know that :)
Rockstar was started in dundee so the 'merkin branch must have been called something else back then
(, Wed 11 Aug 2010, 11:50, archived)
# Angel Studios
they were still called that when they started Red Dead Revolver.
(, Wed 11 Aug 2010, 11:54, archived)
# Well, the graphics on Red Dwarf were created on STs by Ocean/Special FX programmer Jonathan 'Joffa' Smith
Who did Hypersports, Green Beret, Cobra, Hysteria, Pud Pud etc. on the Speccy.
And who sadly passed away earlier this year. :'-(
(, Wed 11 Aug 2010, 12:00, archived)
# played many of his games as a kid :)
(, Wed 11 Aug 2010, 12:05, archived)
# :(
(, Wed 11 Aug 2010, 12:22, archived)
# Sorry.
It's been a long time since I posted last. Now I remember why.
(, Wed 11 Aug 2010, 11:33, archived)
# it's all your fault prodg wah wah!

(, Wed 11 Aug 2010, 11:41, archived)
# *Ready the Prodigy cannon*
Edit: Damn....misfire! ;)
(, Wed 11 Aug 2010, 11:20, archived)
# Top shop
Don't mind Prodge. He would have preferred it if you had posted it in an existing thread.
(, Wed 11 Aug 2010, 11:22, archived)
# I'm sure I said that?
(, Wed 11 Aug 2010, 11:22, archived)
# Most of us can see that you said that
Newbies/lurkers, not so much. They've not downloaded the ProdgeVision application yet.
(, Wed 11 Aug 2010, 11:25, archived)
# aah
(, Wed 11 Aug 2010, 11:32, archived)