I'm wondering if Song will drop the price of the PSII ...
... when the gamecube comes out. I'm a big fan of Nintendo, but hmm... I don't think the cube stands a chance.
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Mon 11 Mar 2002, 6:09,
archived)
Forget
Sony, Nintendo and Microsoft. Get a Commodore One. Check the specs:
* Backward compatible with the C64
* 16 channel stereo SID
* Truecolour SVGA videomodes
* 20Mhz 65816 processor
More (but not much more) info here:
Clicky
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Mon 11 Mar 2002, 6:11,
archived)
* Backward compatible with the C64
* 16 channel stereo SID
* Truecolour SVGA videomodes
* 20Mhz 65816 processor
More (but not much more) info here:
Clicky
you nonces
I have to work on all 3 platforms! Its coz of people like you lot i have to suffer and work on a PS2 shite!!
Gamecube is allright to work for but no matter what anyone says - Xbox is THE best console to work on at the moment!!! aaargh!
Xbox rocks - damn you all!!
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Mon 11 Mar 2002, 6:13,
archived)
Gamecube is allright to work for but no matter what anyone says - Xbox is THE best console to work on at the moment!!! aaargh!
Xbox rocks - damn you all!!
Sorry
but as an Anti-Microsoftian, I cannot buy or use an X-Box. Not without hating it, anyway :)
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Mon 11 Mar 2002, 6:15,
archived)
gameboy advance ...
... is my favourite gaming platform. It's the only one that fits into my life.
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Mon 11 Mar 2002, 6:19,
archived)
I've written a couple of gameboy games
and as soon as someone ports the unnofficial GBA devkit to the Amiga, and a suitable emulator, I'll write some GBA ones, too :)
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Mon 11 Mar 2002, 6:36,
archived)
can you clear up a confusion i have?
as xbox is so closely related to a pc (using as it does all the directX libraries) will it not be INCREDIBLY easy for "third parties" to port xbox games to the pc?
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Mon 11 Mar 2002, 6:26,
archived)
in theory
yes it will be easy - especially if the developers are making versions for both formats - but you can guarantee that most games will have a deal with xbox to be exclusive - and remember the xbox still has limitations because its a console - not a pc
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Mon 11 Mar 2002, 6:35,
archived)
i meant third party as in "warez groups".
how much code would a bleem-style emulator actually take? would a simple recompiler suffice?
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Mon 11 Mar 2002, 6:43,
archived)