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# hehe... it is...
it's from photos of my plastecine hummus monster :)
(, Mon 19 Jan 2004, 0:16, archived)
# heh
and there I was, wondering what 3d software you'd rendered it in!
(, Mon 19 Jan 2004, 0:17, archived)
# hehe...
old skool anim... which has the added benefit of giving you an excuse to play with plastecine!
(, Mon 19 Jan 2004, 0:21, archived)
# Real World Studio MAX
(, Mon 19 Jan 2004, 0:21, archived)
# haha...
:)
(, Mon 19 Jan 2004, 0:26, archived)