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# Too many rotations or detachments
mean that the head joints become weakened. Lubricate frequently.

Previously: Rotate | Pop-off head | Whee!
Apologies to those who saw the earlier version. After it was stuck on the FP, ImageShack changed the URL to stop my bandwidth rapage. It's now hosted on MSN, so it shouldn't mysteriously vanish.
(, Thu 17 Mar 2005, 17:26, archived)
# I love you dearly,
but the bolt-neck is scarier than the pink-neck.
(, Thu 17 Mar 2005, 17:27, archived)
# you have much talent, sir
woo!
(, Thu 17 Mar 2005, 17:30, archived)
# Ahahaha!
That's fantastically done!
(, Thu 17 Mar 2005, 17:30, archived)
# yay
are you the new Sheep!?
(, Thu 17 Mar 2005, 17:32, archived)
# Hehe,
oh, how I wish I had his talent. Or patience... :-)
(, Thu 17 Mar 2005, 17:35, archived)
# WOO DEATH
(, Thu 17 Mar 2005, 17:34, archived)
# arghh
attack of teh green slime
i woo both animations
(, Thu 17 Mar 2005, 17:38, archived)
# Plenty more
where that came from.
been working on bulletime for ages (weeks), but its just a bit crappy!!!
(, Thu 17 Mar 2005, 17:44, archived)
# i gave that a quick go
set up a rig and everything, then i realised after i finnished i didnt realy do anything to the model like i was going to, so it simply looked like i had swung a teddy past the camera. for shame
(tied the teddy onto a wooden spoon with bits of sandwich bag, then put the spoon onto 2 video's all out of view. but i forgot to move the mites arms :( )(i realy regret doing this, if i had succeeded it would of been a waste of time)
(, Thu 17 Mar 2005, 17:49, archived)
# I understand; took me a while to get the hang
working on animating my Toilet-roll-robot atm
(, Thu 17 Mar 2005, 17:52, archived)
# nice
would be a good model to use i supose, nice n light (not forgeting cheap)
(, Thu 17 Mar 2005, 17:56, archived)