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# here`s a question for you! let`s see if you`re un-scared enough to answer
if you`re doing a 360 degree rotation of sommat in Flash using teh tweenz, is there a better way of doing it than 4 separate 90 degree rotation key frames?

/pretends he knows what he`s talking about
(, Mon 2 Jan 2006, 17:23, archived)
# do it manually you lazy git ;)
(, Mon 2 Jan 2006, 17:25, archived)
# Apparently
(this might only be in Flash 8) If you make a motion tween for an object and leave the object in the same position for both the start and end keyframes, you
can then select (in the Frame options, not the object options) to auto rotate either clockwise or anticlockwise, and specify how many times it should rotate.

If that makes any sense at all.
(, Mon 2 Jan 2006, 17:26, archived)
# cor I might try that now
/MX2004

edit: brilliant! it bloody works.. ta very much Teh Neville

no more shit 360 degree rotations for me!
(, Mon 2 Jan 2006, 17:30, archived)
# Yep that'll work
And not just in Flash8.
That function was in all versions since 6
(, Mon 2 Jan 2006, 17:30, archived)