I need the second of those things.
The algorithms, I think, judging by the pictures, are just for quickly drawing a point on a curve defined with lots of control points (what k3b/-\b would call an 'degree lots polynominal' I think). Therefore useless to me. Really I just want to know how to find the edge-path for a curve with a width, so I can fill inside and thereby draw a nice fat curved line with an even width, for the flash renderer I'm writing.
( ,
Thu 25 Jun 2009, 13:57,
archived)