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This is a normal post It's fun but I'm too ambitious and get bogged down fast.
To wit: websocket is a new technology that would be great for making a multiplayer web 3D game, but I got distracted by Mr. Doob's Periodic Table and wanted to adapt it. Realizing I didn't really know CSS I started reading about it at w3 schools and since then I think some of my brain has turned to liquid. I would like to have a perlin noise generated height field that seamlessly tiles space for an open world on the web. Sort of a pipe dream at the moment. Thanks for asking!
(, Thu 21 May 2015, 16:34, , Reply)
This is a normal post funnily enough (ha ha)
I was thinking exactly the same thing about perlin noise genned maps - was going to use this example as a test base (but never got around to it): threejs.org/examples/webgl_terrain_dynamic.html
(, Fri 22 May 2015, 11:52, , Reply)