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# first anim?
very fucking good, flash or ps?
(, Fri 6 Apr 2012, 21:28, archived)
# Potatochop.
I used to make crappy animations in Flash years ago, but not necessarily frame-by-frame.
(, Fri 6 Apr 2012, 21:30, archived)
# i think ps is great for anims
but it is very quirky in certain areas and could be cleaned up and made more user friendly, i'd go into more detail but i'm drinking aND COULDN'T BE ARSED
(, Fri 6 Apr 2012, 21:32, archived)
# Is a bit of a ball-ache, but I'm more used to its layout.
I guess it's not really meant for proper animation, but does the job fine.
(, Fri 6 Apr 2012, 21:33, archived)
# One thing I find is weird with animations in ps
is sometimes if you change a tiny thing and save again the file is suddenly massive, and it turns out the grain in the image has gone all different and it thinks the frames are more different than they should be... if that makes sense.

These days I tend to create the frames in photoshop then do any tidying up with gif movie gear, which doesn't fuck about.
(, Fri 6 Apr 2012, 21:43, archived)
# Yeah, I find that sometimes when I do other GIFS...
the optimization capabilities in PS are... flawed. Most of the time, to make it /boardworthy, I have to make it look really blocky and crap.

But yeah, jokes, technique, etc.
(, Fri 6 Apr 2012, 21:48, archived)
# If you import an amimation into photoshop, it has already been optimised once,
Because of this it is full of artifacts, so the reoptimising it again will increase the file size, because you are trying to optimises a grainy file,

When I make animations, I always save the indivualy frames that I am going to use as the highest quality I can, so they are as clear as possible, and then let imageready do the optimising.

If I am making individual transparent frames to import into animationshop or whatever, I aleways save them as transparent PNGs, they are a lot clearer that gifs.... and thuse when you optimise them into gifs the files are a lot smaller...

I hope this makes some sort of sence//

(, Fri 6 Apr 2012, 21:54, archived)
# I'm not too familiar with all the jargon, but this all sounds logical
Wasn't sure what the pros and cons of PNGs are. I've come across them of course but never tried saving anything as one. But yes that sounds like a good idea...
(, Fri 6 Apr 2012, 22:03, archived)
# The advatage of the png is, that it doesn't loose any image information when you save it,
so remains beautifull and clear and clean, and you can also use them to keep transparent files, so are great for importing into animation software, because they will optimise far better than a transparent gif which has already been optimised once and is full of graininess, that is really hard to optimise, because optimising grainy images with lots of variations just buggers them up the poop shoot ;-) and makes them masive
(, Fri 6 Apr 2012, 22:14, archived)
# aaaah!!
useful :)) although sometimes PS elements won't load really mahoosive files/too many frames, so some form of scaling may be needed beforehand... trial & error :))
(, Fri 6 Apr 2012, 22:47, archived)
# That would make sense if you've used the "lossy" option when optimising.
If not, the GIF will be lossless, just like a PNG, and you can cheerfully save it and open it and re-save it as many times as you like with no degradation.
(, Fri 6 Apr 2012, 23:49, archived)