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# Yay!!
Can I make a comment though, I think the 4 needs to shrink down further before springing up.
(, Thu 18 Nov 2004, 13:06, archived)
# point taken....
5 ticks...
(, Thu 18 Nov 2004, 13:06, archived)
# AND
I reckon you could hold it for a few seconds as well, it just anticipates it a bit more.
(, Thu 18 Nov 2004, 13:08, archived)
# and one of the blocks seems to change tone a little bit too much.
(, Thu 18 Nov 2004, 13:09, archived)
# There's no
need to take the piss.
(, Thu 18 Nov 2004, 13:10, archived)
# i'm not,
the bottom one, just before the further left block, when it reaches the stomach, it flickers a lot, while it's neighbours do not.
(, Thu 18 Nov 2004, 13:11, archived)
# Oh yes,
so it does.
Honestly, these animators, slack arses every man jack of 'em.
(, Thu 18 Nov 2004, 13:12, archived)
# yes,
burn the lot of them.
(, Thu 18 Nov 2004, 13:14, archived)
# But lets not forget
we are animating to Channel 4 standards we can't go and do all our best stuff for them else they'll get a reputation for quality.
(, Thu 18 Nov 2004, 13:15, archived)
# blame flash
it looks better as a swf.....converting it to bloody gif makes it look poopoo!
bah!
bumhug!
(, Thu 18 Nov 2004, 13:18, archived)
# And while you're at it
make it morph into a pie or summat
(, Thu 18 Nov 2004, 13:12, archived)
# for fucksake!
(, Thu 18 Nov 2004, 13:15, archived)
# Sorry.
I shall go now.


But before I do, I reckon of you take out one of the stretchy fours before it reaches the top of jump it would be even better.

*runs*
(, Thu 18 Nov 2004, 13:16, archived)
# GERTCHA!
still no money btw.....bugger it!
(, Thu 18 Nov 2004, 13:28, archived)