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# hehe
that's great - even with that one broken frame...
(, Mon 22 Sep 2003, 22:32, archived)
# i've checked every frame
i don't know why it does that
(, Mon 22 Sep 2003, 22:33, archived)
# frame 5
is combine, not replace
www.ukdragon.com/b3ta/ninjafix.gif
should be OK

edit - and it's very splendid, by the way!
(, Mon 22 Sep 2003, 22:36, archived)
# got it now, :)
can't be bothered to edit this post, i'll give him an enemy to fight first
(, Mon 22 Sep 2003, 22:39, archived)
# NOW FIXED!
(, Mon 22 Sep 2003, 22:42, archived)
# It's probably the pivotal point
if your using flash. If your pivot point is off to one side somewhere then the entire character will flip around that pivot but if the pivotal point is centred on the character then he will flip properly. Hope that helps.
(, Mon 22 Sep 2003, 22:37, archived)
# that one frame
is using "do not dispose" instead of "restore to background" or "automatic"...
(, Mon 22 Sep 2003, 22:38, archived)