

taken me all yesterday evening and most of this morning so far (started around 6.30 am, too).
earlier stage


What was that game called? Delivery Kid?
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Sat 21 Jan 2006, 14:22,
archived)

though the pic isn't deliberately based on anything...
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Sat 21 Jan 2006, 14:24,
archived)

www.klov.com/game_detail.php?letter=P&game_id=8977
EDIT
mindpissed...
good excuse though, I did go to look for a link :-)
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Sat 21 Jan 2006, 14:24,
archived)
EDIT
mindpissed...
good excuse though, I did go to look for a link :-)

On how to get it isometric ... do you just count one pixel to be 2 across and 1 down?
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Sat 21 Jan 2006, 14:25,
archived)

am just learning meself, mostly using http://rhysd.syntesis.org/tutorial/.
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Sat 21 Jan 2006, 14:28,
archived)

I may or may not, but probably i shall never get around to it, try some myself.
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Sat 21 Jan 2006, 14:31,
archived)

line tool saves much time, but the one in tattyshop ain't right for the job.
however, have switched this to tattyshop and am now labouring away doing all my lines in pencil, because I want to be able to group my layers.
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Sat 21 Jan 2006, 14:35,
archived)
however, have switched this to tattyshop and am now labouring away doing all my lines in pencil, because I want to be able to group my layers.

in photoshop - then its a lot easier. Also turn off antialiasing for everything - selections, fills, everything. That might be why you don't like it. Its actually great for pixel stuff - or i think so anyway :)
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Sat 21 Jan 2006, 14:38,
archived)

I didn't even think of that.
that'd make things much simpler.
edit: having looked at your profile, I note that you definitely know what you're on about. found your websites via blogjam a while back. citycreator's what got me going in this direction. so, er, thanks... I guess. ;)
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Sat 21 Jan 2006, 14:40,
archived)
that'd make things much simpler.
edit: having looked at your profile, I note that you definitely know what you're on about. found your websites via blogjam a while back. citycreator's what got me going in this direction. so, er, thanks... I guess. ;)

no one ever seems to mention it either - although i did! I mentioned it in my nice tutorial. but Its not online, so its... no use to you.
edit - ah - thats nice - thank you. I would offer help, but to be honest i don't think you need it. Best advice i can ever give really is look at other people's stuff - enlarge it so you can see how they did it and try and do the same. Especially for shading. I'm still not great at proper shading - its an art in itself.
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Sat 21 Jan 2006, 14:43,
archived)
edit - ah - thats nice - thank you. I would offer help, but to be honest i don't think you need it. Best advice i can ever give really is look at other people's stuff - enlarge it so you can see how they did it and try and do the same. Especially for shading. I'm still not great at proper shading - its an art in itself.

have just now noticed that I have two different light sources depending on whether you look at my shadows or my wall colours... *sigh*
I think once you've got the basics it's mostly a question of copying when you get stuck. Same as so much in life.
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Sat 21 Jan 2006, 14:49,
archived)
I think once you've got the basics it's mostly a question of copying when you get stuck. Same as so much in life.

you could draw a lightbulb on a layer and keep it in one corner while you work to remind you. Some people recommend that.
This forum is good for pixel stuff: www.pixeljoint.com/forum/
its more for game graphics than isometric stuff (sometimes they can be a bit mean to the iso newbies) but its worth a quick look if you have some time.
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Sat 21 Jan 2006, 14:52,
archived)
This forum is good for pixel stuff: www.pixeljoint.com/forum/
its more for game graphics than isometric stuff (sometimes they can be a bit mean to the iso newbies) but its worth a quick look if you have some time.

daughter's up from her nap now, so am off. tata.
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Sat 21 Jan 2006, 14:57,
archived)

Thank you very much, it's so much better than the paint thing in appleworks ...
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Sat 21 Jan 2006, 14:48,
archived)