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Home » Messageboard » Literal Road Signs » Message 8512553

[challenge entry] just a quickie

From the Literal Road Signs challenge. See all 665 entries (closed)

(, Sun 29 Jun 2008, 16:18, archived)
# Haha!
All pile on! All pile on!
Maxman always looks angry
*edit* Very natural looking animation btw
(, Sun 29 Jun 2008, 16:19, archived)
# mmm pie
(, Sun 29 Jun 2008, 16:20, archived)
# i'll be back later
i'm hungry!
(, Sun 29 Jun 2008, 16:23, archived)
# I saw that coming ;)
It's like a little miniature heroes advert.
(, Sun 29 Jun 2008, 16:20, archived)
# the superhero show?
(, Sun 29 Jun 2008, 16:21, archived)
# I know not what you say.
How busy are you at the moment?
(, Sun 29 Jun 2008, 16:23, archived)
# sort of between jobs at the mo
(other than the 9-5 one, a book review and the usual DIY)
(, Sun 29 Jun 2008, 16:24, archived)
# ;¬)
I forget when I last had actual spare time.

I still need to build this house and I have been living in it for 2 years.

To date I have nearly finished 1 room.
(, Sun 29 Jun 2008, 16:26, archived)
# I've been digging and sorting out fencing
I ache considerably
(, Sun 29 Jun 2008, 16:36, archived)
# Haha! Goodo.
(, Sun 29 Jun 2008, 16:20, archived)
# I get it!
:D
(, Sun 29 Jun 2008, 16:20, archived)
# Haha, I misread that as polygons initially which made it very odd.
Very woo. But how do you get the standard 3dsmax skeletons to dive? HOW?
(, Sun 29 Jun 2008, 16:23, archived)
# Same way you get 'em to do anything!
(, Sun 29 Jun 2008, 16:23, archived)
# Yes but they have walking and running stuff built in.
Whenever I tried to animate something more complex manually it just looked arse. I swear you must have some space magicks to get decent realistic looking motion.
(, Sun 29 Jun 2008, 16:25, archived)
# I prance around filming my self moving and then adding the film as a viewport background sometimes
other than that it's just practice and patience
(, Sun 29 Jun 2008, 16:28, archived)
# er, switch on the auto key button and animate them..
(, Sun 29 Jun 2008, 16:24, archived)
# You are so much better at 3D animating than me
And it makes me sad :(

But have a woo!
(, Sun 29 Jun 2008, 16:23, archived)
# i likes :)
(, Sun 29 Jun 2008, 16:24, archived)