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# they fucking well do as well, and that.
I've been struggling for months with mathematical 'pseudocode' algorithms that have just a bit too much 'assume an infinite set of things' to be feasibly implemented as code :(((

are these algorithms mean to take a curve, and produce the control points, or take some points, and produce the control points of the curve that fits them?
(, Thu 25 Jun 2009, 13:50, archived)
# I need the second of those things.
The algorithms, I think, judging by the pictures, are just for quickly drawing a point on a curve defined with lots of control points (what k3b/-\b would call an "degree lots polynominal" I think). Therefore useless to me. Really I just want to know how to find the edge-path for a curve with a width, so I can fill inside and thereby draw a nice fat curved line with an even width, for the flash renderer I'm writing.
(, Thu 25 Jun 2009, 13:57, archived)