I've been following this for while now and it's already on my christmas list
Nearly bought one of the dev kits but real life got in the way.
Will the final version need a pc or will it be a standalone machine?
I've a pretty snappy PC so would want to use that power.
( , Tue 5 Feb 2013, 8:40, Share, Reply)
Nearly bought one of the dev kits but real life got in the way.
Will the final version need a pc or will it be a standalone machine?
I've a pretty snappy PC so would want to use that power.
( , Tue 5 Feb 2013, 8:40, Share, Reply)
Final version is a peripheral, it'll plug into a PC. It'll be a few hundred bucks, so it'll never make it to the console crowd, thank god.
However, for 3D, x2 screens have to be rendered simultaneously so it'll need a pretty powerful card.
The eventual consumer model will be very sexy, in built sound, better screen etc..
Unity, Epic, Valve and ID are all committed, and the early release of the SDK means people are playing around with porting other titles over.
You can pretty well guarantee that the ARMA guys will use it. They've supported head-tracking for a while.
DayZ with this thing? Bring it on.
( , Tue 5 Feb 2013, 11:15, Share, Reply)