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[challenge entry] Gone but not forgotten

Neeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeebeep!

From the Extinct! challenge. See all 400 entries (closed)

(, Fri 24 Jan 2003, 13:43, archived)
# Speccies
are not extinct (yet).
They were always that slow!
(I should know - I've still got a 128K+2)
(, Fri 24 Jan 2003, 13:48, archived)
# as good as sadly....
all mine are dead and gone at least......though many..many emulation roms filling up my HD
(, Fri 24 Jan 2003, 13:50, archived)
# I've got maybe
12 rubber key ones at present, and I'm in the middle of fixing one of 'em right now :)
(, Fri 24 Jan 2003, 13:57, archived)
# you
lucky lucky...
(, Fri 24 Jan 2003, 14:00, archived)
# clicky on the
website linky in me profile for much 8-bit goodness....shameless self-promotion
(, Fri 24 Jan 2003, 14:03, archived)
# I have written
zxhttpd web server for my 128+2. Don't have a tcp/ip connection to it yet... but when I do... :o)
(, Fri 24 Jan 2003, 14:17, archived)
# well, its kind of alive.
There are a few demoscene groups still making Speccy demos, and the Amstrad Em@iler plus comes with speccy games.

The speccy had a certain low-tech charm, I suppose, and some nice games.

I won't say anything about its relative inferiority compared to other machines of the era, though :)
(, Fri 24 Jan 2003, 13:49, archived)
# the speccy rocked
and i'd have words with anyone who says otherwise.

/outsidenow
(, Fri 24 Jan 2003, 13:51, archived)
# won't say anything about its inferiority?
because you can't you mean? ;)
(, Fri 24 Jan 2003, 13:51, archived)
# it was a pile of shite
compared to the C64.
(, Fri 24 Jan 2003, 14:02, archived)
# aaahh
how old rivalries restart themselves so many years on
(, Fri 24 Jan 2003, 14:08, archived)
# blah blah blah
....and indeed, blah.
(, Fri 24 Jan 2003, 14:11, archived)
# *sniff*
(, Fri 24 Jan 2003, 13:52, archived)
# ZX 48k
mmm.
sadly the tv-out broke and I tried to re-solder it myself a /long/ time ago. It may work again one day.
(, Fri 24 Jan 2003, 16:54, archived)